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GregZerO : (04 March 2019 - 11:10 PM) https://www.youtube....h?v=jDadONMsXjw
GregZerO : (04 March 2019 - 11:10 PM) amano's new song doesn't sound bad
GregZerO : (04 March 2019 - 11:14 PM) and the video is like a fan singing koe or something lel
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Interview with Shibata on the original Fatal Frame

Interview Fatal Frame Project Zero Makoto Shibata

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7 replies to this topic

#1 OFFLINE   Yashuu



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Posted 01 May 2013 - 04:21 PM



Not much we didn't know already, but it's still nice to have another interview. And hey the title of the article almost mentions this site :3

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#2 OFFLINE   AnimalLover47999


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Posted 01 May 2013 - 05:44 PM

I don't understand what he was saying with the game being the scariest as I find 2 to be just as scary as 1 and I find 3 to be the scariest one made.

#3 OFFLINE   Homuranagi



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Posted 01 May 2013 - 06:06 PM

Of course it's going to be very much down to personal taste, but it's a pretty common view that the original was scariest. 2 was always designed more around the story and fantastical, magical aspect of things than the fear one. I didn't find 2 scary in the slightest and 3 little more, for example, but I thought FF1 was pretty damn scary. It's the most down to basics one in terms of sounds in particular, and I think it easily has the most creepy factor out of the lot in terms of its audio. So yeah, it's going to come down to personal opinion, but FF1 was designed all along to be scarier than the others (well, 2 at least) and as such there will be MANY people who think it is. It's just like he's saying: it's probably the scariest to people because it specifically goes all out to scare the crap out of them, rather than focusing as hard on the story as the others, and it does it very well.


#4 OFFLINE   Hex


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Posted 01 May 2013 - 06:26 PM

That's really cool he responded, it's nice to hear from him.  I have to agree that the original is the scariest, but of course that's just my opinion.

#5 OFFLINE   midwinter


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Posted 01 May 2013 - 09:43 PM

There will be a day, and that day is fast approaching, when Yashuu will not beat me to posting news. :angry:


But that aside, it's always nice to see Shibata talking about the series. I see what he means about FF1, though in my book the scariest is FF3! FF1 is kind of relentlessly grim and threatening, and the setting and characters are a lot less attractive-looking than FF2 and FF3. There's a lot less of the shiny butterflies and pretty blue candles, a lot less symbolism, a lot more ghosts who were generally mutilated and/or completely inhuman-looking, and the painful stuff was played as straight body-horror, not something intimate and almost romantic like the Crimson Sacrifice Ritual and the Piercing of the Soul. It had a different kind of aesthetic.

#6 OFFLINE   GregZerO


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Posted 01 May 2013 - 10:37 PM

It's very nice that we see Shibata talking for the series again.Also it is very interesting that he has started talking with Sony again.Who knows maybe there is a chance to see the next Fatal Frame on PS4 (too),i doubt it but you never know!S



#7 OFFLINE   Yashuu



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Posted 01 May 2013 - 10:46 PM

I agree with mid in that I find 3 the scariest. I think I remember in one of Chelsea's translations how they created the third trying to create a more realistic, sort of creeping fear, and that resonates a lot mroe with me than the others. It really masterfully contrasts yet seamlessly blends this sense of a calm, therapeutic melancholy and a really deep sense of unease and isolation. This is perfectly replicated in the music- stuff like the bell corridor don't have overtly unpleasant bgm, but there's subtle, creeping undertones to it that slowly seep in and become really insidious. Exacerbating this is the dreamy (duh) feel of the game, because of things like the calm blue colour palette, the recurring sounds like the high pitched bells and stakes, the incessant rain - they make everything sort of blend into one (Which is probably why people see the game as boring, but I'd say it's intentional). And when it all becomes one thing, the subtler, creepier aspects become more noticeable, especially as the differences between dreams and reality decrease s the game progresses. As you reach the very end of the game your house becomes as dead and isolated as the dream, and a real sense of depression and loneliness takes over. I'm rambling and this is irrelevant, so I'll stop, but I needed to vomit out some of my ideas on the really unique and overlooked take on horror that FF3 is.


You'll never beat me to the news mid >: )

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#8 OFFLINE   Autobotdan


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Posted 11 May 2015 - 11:13 AM

Nice interview thanks for sharing

Also tagged with one or more of these keywords: Interview, Fatal Frame, Project Zero, Makoto Shibata

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