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Suda51 on FF4 briefly

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#1 OFFLINE   Yashuu



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Posted 09 October 2016 - 11:46 AM

Mr. Suda himself also worked as a designer and writer for Fatal Frame 4: Mask of the Lunar Eclipse, which never released outside Japan. (I've played it: it's decent but FF3 is still the best in the series, in my opinion.) Despite working on those and the fact that he was an undertaker (you read that right) before entering the video game industry, Mr. Suda said, "I don't like horror games...There's a very small chance I'll make horror games in the future." 

He almost didn't work on Fatal Frame 4 at all, rejecting Tecmo's initial invitation before finally accepting. The reason he was hesitant was because "the director, Makoto Shibata, can see real ghosts. When he makes Fatal Frame, he simulates a real ghost experience like in the game." Sounds like fun to me, but Mr. Suda reaffirms, "I don't want to make that kind of game."




Kind of a strange reason to refuse the initial offers, no? I almost get the feeling he sees ghosts himself and didn't want to share the experience like Shibata does  :icon_kirie:

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#2 OFFLINE   midwinter


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Posted 09 October 2016 - 12:50 PM

Ha, my first thought was "even other game designers think Shibata's a bit of a weirdo", but I like your interpretation better. I'm fascinated that he used to be an undertaker - I doubt the morgue in FF4 is super realistic, but I'm going to pretend it is now.

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#3 OFFLINE   TomoChan


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Posted 12 October 2016 - 04:19 PM

Suda51 is more of a silly/pervy game designer, but I thought he contributed pretty well with FF4. But what confuses me a bit,is that didn't that book that mid showed some unused/used artwork from FF4 didn't he mention loving the series?? and that he got tired of going back and fixing bugs and that he had to do it so many times he couldn't enjoy the game cause they kept having to play to fix things?


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