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midwinter : (24 January 2019 - 05:16 PM) i never would have thought of trying to edit it if you hadn't brought it up
GregZerO : (27 January 2019 - 02:24 AM) glad i did :P
GregZerO : (27 January 2019 - 02:42 AM) Also for some reason BCL according to my antivirus pc or something is not a secure page  :thinking:
GregZerO : (27 January 2019 - 02:42 AM) and its weird cause 99% of the pages on he internet are "secure"
GregZerO : (04 March 2019 - 11:10 PM) https://www.youtube....h?v=jDadONMsXjw
GregZerO : (04 March 2019 - 11:10 PM) amano's new song doesn't sound bad
GregZerO : (04 March 2019 - 11:14 PM) and the video is like a fan singing koe or something lel
midwinter : (05 March 2019 - 02:24 PM) ooh, i like it
midwinter : (05 March 2019 - 02:25 PM) it sounds more like her old stuff
GregZerO : (05 March 2019 - 08:19 PM) indeed,I hope someone will upload the full version soon
GregZerO : (05 March 2019 - 08:20 PM) mid how are ur japanese going?
Tigermausbaer : (20 March 2019 - 10:22 AM) Hello everyone! :)
Rheo : (14 April 2019 - 10:10 AM) Hi!
Rui Kurosawa : (20 April 2019 - 01:50 AM) Hi!
TheJake : (31 May 2019 - 09:27 PM) In FF4, are spirit points only used for the shop?  It seems like you just need these crystals for upgrades, but I'm not 100% sure. :P
Kicksville : (02 June 2019 - 01:29 PM) The save point shop and the post-game shop after you're done (for costumes and such)
suprimeking : (24 June 2019 - 12:40 PM) anyone here
suprimeking : (10 July 2019 - 11:11 AM) discord is acting up on me again
Gbarchetta : (28 July 2019 - 06:20 PM) Urgh, I want a new entry in the series :(
Jamie : (28 July 2019 - 07:29 PM) Same here :C

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Glitches - Angry Mask and Locked Doors

Fatal Frame Glitch

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3 replies to this topic

#1 OFFLINE   segment

segment

    Crimson Butterfly

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Posted 17 February 2016 - 01:09 AM

So recently, I began a Fatal difficulty run on the Xbox version and stumbled on some bizarre behavior.

 

I'll describe it step-by-step, just in case any details might make it replicable.

 

On Night 2, I went to the Hidden Passage using the Angry Mask as usual, fought Blinded again and grabbed the Happy Mask from the Mask Room.  Went to the Buddha Room via the Square Garden and got the Reflection Mask after beating Munakata.  When I got back to the Mask Room, I realized that I had forgotten to take the Angry and Joyful Masks from the Hidden Pass, so after hanging the Sad and Happy Masks, I went back, grabbed the other two, and hung them in the Mask Room.  After getting the Blinding Mask and returning to the Hidden Pass, I saw that the Angry Mask was hung on the doorway to the Entrance.  I had to double-check that it wasn't the Reflection Mask.  It wasn't.  I went back to the Mask Room and saw that the Angry Mask had been moved.  In an effort to prevent any further state glitches, I returned the Angry Mask to its rightful place in the Mask Room, then proceeded with the game.

 

From here, everything seemed normal.  But then tonight...

 
During the Final Night, I noticed that all save points were deactivated (colored "red" and not "blue"), and the entrance to the well was also locked (sealed by some ghost's power, according to the message).  Because I can't enter the well, the game is effectively impossible to finish.  Replaying from a save point from late in Night 3 does not change the state of this.
 
I have no idea if these two mishaps are related, or if I could have even prevented it somehow through different actions during Night 2.  I do have a save from right before the initial glitch, but I'm hesitant to retry from that point if the Final Night is doomed to end in the same way.
 
I might need to restart this run, unfortunately.  :(
What a shame; I was so close to the end.  At least FF1 isn't all that long.
 
 
 
UPDATE:
 
I tried restarting from Night 2, right before entering the Demon Mouth for the first time.  It wasn't long before I encountered another anomaly: after I finished the "Kagome Kagome" puzzle, the wall scroll disappeared from the Doll Room.  I think it's safe to say that the state of the game was wrecked before the Mask Room incident. (Nevermind; the scroll was on the other side of the wall.  Egg on my face, I guess)  I'm just restarting this run completely. Let's hope that the next one stays clean.
 
UPDATE 2:
 
Just replayed from the beginning up to the Final Night again.  I encountered no noticeable glitches this time... until the Final Night, where the well was still locked and the save points inactive.  Either bad luck, or broken game file.  Unbelievable.
 
 
Well, I just couldn't let it go.  I kept playing around with my game anyways, and realized that the Final Night issue wasn't a glitch.  Fatal mode requires beating the extra, Xbox-exclusive armored ghost in order to proceed, and forbids additional game saves.  I never noticed this in my initial search.  I guess I'm gonna be the butt of jokes for awhile! :D

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#2 OFFLINE   Chrysalis

Chrysalis

    Kid Playing Tag

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Posted 21 February 2016 - 09:35 PM

Haha, I played Fatal Mode for the first time this summer and just about flipped when I saw none of the saved points worked. I was thankful I didn't die, as I have a really bad habit of running in to Kirie when you have to pick up the mirror at the end.

 

This series really enjoys utilizing the "Walk of Shame" mentality. 


Such order in the midst of chaos makes me woozy and disoriented.

#3 OFFLINE   segment

segment

    Crimson Butterfly

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Posted 22 February 2016 - 05:09 AM

Yes, the lack of save points certainly made the finale much more intense!  It makes me wonder if they should have done that for all difficulty levels; after all, the final night is quite brief.

 

But now that I think about it, the sudden unmentioned changes at the end of Fatal mode seem to constitute an instance of the game breaking its own rules (save points only disabled in presence of ghosts, and ghosts locking doors only in the same room as the ghost).

 

Oh well.  At least you didn't get killed by the Wandering Man and Floating Woman on the way through the Hell Bridge.  <_<

 

I should also note that it was during this run that I was finally killed during the Kirie chase scene at the beginning of the level.  I ran down the stairs and attempted to enter the Buddha room to grab the extra documents hidden there, and neglected to notice that the prison exit on the second floor is directly above the Buddha room (which should have been obvious, considering that Miku has to walk above the Buddha room just prior to entering the prison), and was accosted by her while opening the door.  I didn't know that there was a game-over cutscene for failing that part!  Nice touch!



#4 OFFLINE   Chrysalis

Chrysalis

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Posted 23 February 2016 - 10:15 PM

Yes, the lack of save points certainly made the finale much more intense!  It makes me wonder if they should have done that for all difficulty levels; after all, the final night is quite brief.

 

But now that I think about it, the sudden unmentioned changes at the end of Fatal mode seem to constitute an instance of the game breaking its own rules (save points only disabled in presence of ghosts, and ghosts locking doors only in the same room as the ghost).

 

Oh well.  At least you didn't get killed by the Wandering Man and Floating Woman on the way through the Hell Bridge.  <_<

 

I should also note that it was during this run that I was finally killed during the Kirie chase scene at the beginning of the level.  I ran down the stairs and attempted to enter the Buddha room to grab the extra documents hidden there, and neglected to notice that the prison exit on the second floor is directly above the Buddha room (which should have been obvious, considering that Miku has to walk above the Buddha room just prior to entering the prison), and was accosted by her while opening the door.  I didn't know that there was a game-over cutscene for failing that part!  Nice touch!

 I died there when I was replaying the Final Chapter on Fatal Mode for my cousin. *shakes fist at Floating Woman*

 

I didn't realize there was a cutscene for that part. Now I need to go check it out :o


Such order in the midst of chaos makes me woozy and disoriented.





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