So I finally finished the game tonight and I am here to share my thoughts about it!Let me start by saying that I was pretty prejudiced from everything that I've seen,heard and read so I knew were i was getting into.I don't know if you guys remember but from the first trailer,I had a bad feeling about this,and unfortunatly I can confirm by playing it myself that I was right.This doesn't mean that I didn' enjoy it,it had its momments,at the end of the day,it was a Fatal Frame game but most of what you will read here will be negative cause many things bothered me.I am really proud of my self that I managed to not get spoiled and almost everythng was new to me,so that really helped me expirience it.
First and formost,the game had decent graphics,sometimes it can be really pretty others its not but I dont really care about graphics so much.It had good looking hallways I guess but they were empty,I remember someone saying that its like no one lived there,and thats so true,everything was clean,empty,boring hallways that nothing really happened there.After some point of the game,I felt like I dont have to slowly take my time and check the enviroment agan n again because I knew that I wouldnt see any interesting detail.In FF4 for example even the celling is more interesting that most of FF5 rooms.I also felt that I ve seen everything before,the rooms,the ghosts everything was like a reharsh.Well there was the doll room,and a ghost could move dolls,okay.....there were some lantern rooms and had monks,there was falling woman.It didnt brought anything new to the table in terms of atmosphere and enviroments.The forest was decent I guess.Also I dont know whats wrong but the way everything looks feels....wrong,I cant understand how from FF4 artstyle they changed to this,most of it wasnt unsetting,scary,old but sharp,clean,and pretty.Dont get me wrong all FFs are pretty,but a diferrent kind of pretty,they were beautifully dark.
Even the way the character walked was discouraging you from taking ur time and exploring,it felt awkward most of the times,and the camera was in the wrong position when I was still looking around.The flashlight didnt aim where I wanted it to aim,it felt awkward.The whole way that the character was navigating the map didnt engourage me look around like FF4 & DCB for example,looking around just felt awkward for me and most of the times,there wasnt anything to look at.
Another problem that I had with the game was the pacing,it was just bad.Having most of the time the ''trace" to tell u were to go and not random ghosts popping really destroyed the whole thing.I want to follow the ghost,see were it was,what it did,how it lived.They didnt even try to introduce u the enemies,in the previous games,u follow the ghosts,read about them,see what they did and after some time,when they have introduced them to you,at the right momment,u fight them.Here everything was just literally popping,like it was random.I felt that I didnt know anything for most of the ghosts I was fighting,and I didnt like that the game didnt take the time to introduce the enemies to me like it always did.
Chapter 6,9 & 13 were just bad.Finding the same ghosts again and again in the same enviroments again n again.They were like the only chapters in a FF game that I almost didnt enjoy at all.They were boring and repetive.I liked the "cameras in house" idea but it was excecuted badly if you ask me,it was more like "go check the pc->a ghost->go fight it" it felt so forced,I would prefer if it was a bit random.The whole "house/hub" was excecuted badly,there were no random things happening,u were just fighting hordes of the same boring ghosts again n again.I felt that there was a zombie attack or something,the whole "defend the house" thing was such a cheap way to make a chapter really,they could be part of mission modes.In FF3 we didnt fight even one ghost in Rei's house but it felt way more unsetting,scary and creepy than the antique.What a waste!
The ghost,I aleady mentioned it but come on,have a little creativity,I ve seen most of that stuff before,dolls,monks,falling women,maidens.Most of them looked too..uninteresting?Just random dead people.I liked some ideas that they had with the ghosts(like the one with the twisted body,Kazuya(?)) but they looked so awkward and roboty.Fighting the same ghosts every 2 minutes didnt help either.JUST GIVE ME THE TIME TO EXPLORE AND TAKE MY TIME.Sometimes ghosts appearing made me so angry,I just wanted to look around,come on!
I found the fghting system fun though,turning the gamepad to get all the things in the circle was fun,and I loved turning the gamepad right and left every time I was doing a Fatal Frame combo,it felt so satisfying and I found lock on useful for that reason.But the frame,wasnt that interesting like FF4's.For example in FF4 when u take a picture,its so visually satisfing with all the little details on the picture,the frame,the FF momment.In FF5 when i used the crush for example it was visually like a normal shot.
The story was interesting but I found it kind of disjoined and in complete.I liked the Asou part,the marriage Idea,the boxes,it was okay,but sometimes I didn't really get what was going on,i felt lost,when I compelted it I read the wiki(thanks mid) and everything was a lot clear.I just felt that it didnt do a really good work to explain me what was going on.FF4 had the same problem but after some replays,reading,and fantasy i managed to glue everything on my mind,so I guess that will happen in FF5 too.The Miku thing,honestly,I really tried to try to understand it,but like one of the first notes "I had a baby,but I didnt want to die alone" didnt really convince me.U JUST HAD A BABY,that baby shouldnt exist anyway,Miku should be drinking hot chocolate with Rei while it was rainning,that was her future.Also I didnt connect very much witht he characters,I dont know why,really.They were ok I guess.
I found the difficulty right,at least sometmes I didnt feel that could kill everything with 2 hits(like ffiv) and they managed to catch me kind a lot of times.I havent tried the ayane part yet but i bet that it will be bad anyway.
Random things that I like very much was Tall woman(ofcourse),the room with the wedding pictures(I stayed like 20 minutes in there),Ren's rapid camera effect,I think that chapter 10 was the one I enjoyed the most,not many fights,a nice abandonded building to explore,then the wedding house,learning some new interesting story stuff,I really enjoyed that chapter,Asou thing,the option to choose the ending,i was thinking about what to choose for like30 minutes,I really liked that I was debating in my head.The hanging trees,the random cute tent.Girl with white hair.
I got the good ending,it wasn;t anything special,it was okay,it could be better.
Overall my post is very negative I know that,but i enjoyed the game and I am looking forward to play it again,but I am just dissapointed,it felt incomplete,lazy to me.Like a souless Fatal Frame game.I hope that for FF6 they will take their time to make the atmosphere and the pacing right,my biggest dissapointments from this entry.
Edited by GreekShadow, 11 February 2016 - 01:21 AM.