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- midwinter

Toggle shoutbox The Disco Shack Open the Shoutbox in a popup

Strobe lighting and the scent of musty old books rises from within the fog...
midwinter : (24 January 2019 - 05:16 PM) i never would have thought of trying to edit it if you hadn't brought it up
GregZerO : (27 January 2019 - 02:24 AM) glad i did :P
GregZerO : (27 January 2019 - 02:42 AM) Also for some reason BCL according to my antivirus pc or something is not a secure page  :thinking:
GregZerO : (27 January 2019 - 02:42 AM) and its weird cause 99% of the pages on he internet are "secure"
GregZerO : (04 March 2019 - 11:10 PM) https://www.youtube....h?v=jDadONMsXjw
GregZerO : (04 March 2019 - 11:10 PM) amano's new song doesn't sound bad
GregZerO : (04 March 2019 - 11:14 PM) and the video is like a fan singing koe or something lel
midwinter : (05 March 2019 - 02:24 PM) ooh, i like it
midwinter : (05 March 2019 - 02:25 PM) it sounds more like her old stuff
GregZerO : (05 March 2019 - 08:19 PM) indeed,I hope someone will upload the full version soon
GregZerO : (05 March 2019 - 08:20 PM) mid how are ur japanese going?
Tigermausbaer : (20 March 2019 - 10:22 AM) Hello everyone! :)
Rheo : (14 April 2019 - 10:10 AM) Hi!
Rui Kurosawa : (20 April 2019 - 01:50 AM) Hi!
TheJake : (31 May 2019 - 09:27 PM) In FF4, are spirit points only used for the shop?  It seems like you just need these crystals for upgrades, but I'm not 100% sure. :P
Kicksville : (02 June 2019 - 01:29 PM) The save point shop and the post-game shop after you're done (for costumes and such)
suprimeking : (24 June 2019 - 12:40 PM) anyone here
suprimeking : (10 July 2019 - 11:11 AM) discord is acting up on me again
Gbarchetta : (28 July 2019 - 06:20 PM) Urgh, I want a new entry in the series :(
Jamie : (28 July 2019 - 07:29 PM) Same here :C

- - - - -

Concept images from "The Art of Grasshopper Manufacture"

Fatal Frame IV Ghosts Camera Obscura Scans

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3 replies to this topic

#1 OFFLINE   midwinter


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Posted 03 July 2015 - 09:02 AM

As some of you might have seen in the shoutbox, Grasshopper Manufacture recently published a big multi-game artbook, which included a few pages of FF4! It says 8 pages, but two of those are the introductory spread and one is just the renders of the four playable characters that we've seen before, so it works out at about five pages of new material. Still, there's some interesting stuff in there, including one character and one ghost who either weren't included or were changed so much as to be unrecognisable in the final version. Download the scans here:




Suda51's commentary is also conveniently translated into English at the back, so here it is:



The "Zero" series was a popular Japanese horror adventure game by Tecmo (a publisher at the time). GhM was in charge of development for the fourth of those. The main character has lost her memory and explores an abandoned hospital and Japanese mansion on Rougetsu Island and solves mysteries of the past through clues left in memos and diaries.


With Zero: Tsukihami no Kamen, I was personally a fan of the Zero series. It was to the point that whenever I would get together to eat and drink with my friends (the director, Makoto Shibata and producer Keisuke Kikuchi), I would tell them "Hurry up and make the next Zero already!" That's why when they asked me, "Why not have Grasshopper make Zero?" I refused at first. I thought I couldn't make it since I'm a fan, and because it was something that had been made by Zero's team. But they asked, and I started to feel that I had to work as a professional. I asked Kikuchi and Shibata to definitely be a part of it. When we started production, Kikuchi was a marvelous producer. After all, he was very involved as a leader, and he rallied with the team. As a director, Shibata was very thorough, so it was an incredibly energetic scene from beginning to end.


About Zero

It's an incredibly popular series with a wildly enthusiastic fan base, so taking charge of the series was a huge responsibility. That much was expected, but it's a series made by Tecmo. On top of that, I knew the people who made it, so I didn't want to embarrass them. I was also a fan, so as a fan I thought I needed to deliver something interesting with this game. I wanted to raise the standard and really wanted to make people say, "This is fun." As a fan, that's one thing I couldn't yield.


At first I threatened the staff, saying, "Since the game we're making has a solid fanbase, research Zero. The fans will hang you if you make a game that shames its name." I cleared everything with the planning department, and I thoroughly encouraged the staff as we made it by providing a digest DVD for the other sections, telling them that they must at least watch that. I was also a fan, so this game had to be one that everyone loved. This is something I needed to make sure as a fan.


One thing I was not happy with is that I could not enjoy this game as a fan. As I've played this so much while debugging, I could not longer enjoy it as a fan. I wanted to enjoy this game as a fan! I wish I could erase all those debugging memories and have fun! There are so many memories, and it was a fun project. I love the game, but once again, I'd like to say it out loud, "Please erase those memories! I want to play!"

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#2 OFFLINE   TomoChan


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Posted 03 July 2015 - 11:53 PM

thanks for the scans,mid! It's nice to see something art like from 4. And to hear Suda's take on the game itself.


#3 OFFLINE   ナガクラ


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Posted 06 July 2015 - 11:50 PM

I do like these, about time we got some concept art after all these years. Very little is better than noting! :D
On page 4 is the little girl Ruka? Because of her hair she looks kinda like Madoka. Who is the woman under her? She looks kinda like Amano.

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#4 OFFLINE   Sir Laguna

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Posted 19 July 2015 - 04:15 AM

This is some awesome material! Thanks a lot! :lol:

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