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Eisenalex : (18 June 2017 - 04:07 PM) Momodora is a doujin-game-series from japan, they're all done in a metroidvania-style. some are more linear than others.
Eisenalex : (18 June 2017 - 04:08 PM) The current one (Momodora: Reveries under the moonlight) is, regarding tone, atmosphere and gameplay, kind of a mash-up of castlevania, metroid and souls-like games, especially the gothic style of bloodborne.
Eisenalex : (18 June 2017 - 04:09 PM) It's not a perfect gme by any means but I had a lot of fun with it.
Eisenalex : (18 June 2017 - 04:09 PM) *game
Kouta Koikawa : (18 June 2017 - 04:12 PM) Alright, I see. I like the Metroidvania concept and the gothic style. I'm actually pretty interested in the new game from the former Castlevania developers. Ritual of Blood or whatever it's called. The trailer looked pretty awesome. It's like Symphony of the Night but better looking.
Eisenalex : (18 June 2017 - 04:13 PM) Bloodstained: Ritual of the night. Yeah, I'm looking forward to it, too.
Kouta Koikawa : (18 June 2017 - 04:16 PM) Yes, that's the name. Looks good. It's like those old Castlevania games. Shame that Konami gave up on Castlevania and Silent Hill too. They used to be such a great developer.
Eisenalex : (18 June 2017 - 04:24 PM) Yeah, used to. I didn't like the LoS-Castlevanias anyway, so it's not too bad for me.
Kouta Koikawa : (18 June 2017 - 04:32 PM) LoS was decent but I disliked the gameplay rhythm. It was like God of War. You either fight or do platforming. I like how in old Castlevania games you do both at the same time. This is present even in games like Castlevania 64 but LoS removed that element.
Eisenalex : (18 June 2017 - 04:38 PM) Castlevania 64 is in my opinion much better than people say. It is, in fact, my favourite 3D castlevania.
Eisenalex : (18 June 2017 - 04:39 PM) LoS would have been decent if it weren't called "Castlevania".
Eisenalex : (18 June 2017 - 04:39 PM) I'll have to go now. See you!
Kouta Koikawa : (18 June 2017 - 04:43 PM) Sure, see you around!
Kouta Koikawa : (18 June 2017 - 04:45 PM) And I agree about Castlevania 64. For the most part it's how a 3D Castlevania should be.
Rheo : (22 June 2017 - 05:46 PM) I agree with the Castlevania 64 part XD
Rheo : (22 June 2017 - 05:47 PM) Also looking forward to Bloodstained :3
Eisenalex : (22 June 2017 - 08:01 PM) I think a lot of hate towards Castlevania 64 stems from people blindly believing the AVGN-Video about it without having played it themselves.
Cursed Lemon : (23 June 2017 - 08:10 AM) Ehh, the controls for the N64 Castlevania games are some of the worst I've experienced in games that are supposed to be high production value. The soundtracks, however, blow other Castlevania games clear out of the water.
Rheo : (24 June 2017 - 05:10 AM) Well yeah, that's why o.o My bf said it's one of the worst because of the controls. Even though I'm 50-50 about it. It's just that I was fine with it all along until then :<
Rheo : (24 June 2017 - 05:11 AM) Sometimes it wasn't good for me too lol

Photo
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Your opinion on Photograph endings?

Fatal Frame Series Endings Poll

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4 replies to this topic

Poll: What is your opinion on Photograph endings? (10 member(s) have cast votes)

Photograph endings are? (vote and answer via description in the chat please)

  1. Beautiful pieces of art (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Cheap cop outs (10 votes [100.00%] - View)

    Percentage of vote: 100.00%

Vote Guests cannot vote

#1 OFFLINE   AnimalLover47999

AnimalLover47999

    Destroyer of Chuck Cunningham Syndrome.

  • Spirited Aways
  • 659 posts
  • LocationThe Red Room.

Posted 06 September 2014 - 06:07 PM

Me personally while I love the content of the photograph endings (happy endings for the win) I can't stand that they are CG stills and not a full cutscene.  It feels like a cheap cop out to me.  What do you all think?  And which game suffers the most from the photograph ending?  I'd say 3 since the photograph ending in that game is canon.



#2 OFFLINE   MacabrelleEnvy

MacabrelleEnvy

    Photographer

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  • 396 posts
  • LocationKurosawa Antiques and Cafe

Posted 06 September 2014 - 07:03 PM

Agreed. I'm glad the new endings in the wiimake of the 2nd game were full cg. At first I thought photograph endings sort of fit the game since the camera is such a big part... But they do feel like a cop out. They could at least show super short cg clips instead of a still frame. I think having photographs in the ending is fine while the credits are rolling. For example, your best photos from that playthrough or something!

#3 OFFLINE   BatCountry

BatCountry

    Assistant Photographer

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  • 242 posts
  • Locationperforming the Kagura

Posted 07 September 2014 - 08:12 AM

Personally I like Photographs Endings, I think they give us more information about the characters' fate,

and allow us to find theories about the end and the future of the characters =)


198003testsakuya.png


#4 OFFLINE   Hex

Hex

    Queen of the Passion

  • Haori Inspector
  • 737 posts
  • LocationThe dance floor

Posted 07 September 2014 - 05:31 PM

I think 1's Xbox ending is worse off with it being one of the new additions and it's just...pictures.  I find them pretty off-putting in general for how happy and nonsensical they tend to be, but it's mainly a result of laziness on their part.  I do like MacabrelleEnvy's idea of your best photos in the credits, though.



#5 OFFLINE   Chrysalis

Chrysalis

    Kid Playing Tag

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  • 79 posts
  • LocationThrough the Looking Glass

Posted 14 August 2015 - 08:03 PM

I saw the Photograph Ending for 3, and while I still would have preferred full cutscenes, I feel like it was handled well for what it was. The first game, on the other hand... Yeah, no. I saw it for the first time last night and it felt awful. They didn't even bother to keep the part where 

Spoiler
but just awkwardly cut partway through the original ending to insert the photos. It felt choppy and weird, whereas in FF3 the execution had decent flow.






Such order in the midst of chaos makes me woozy and disoriented.






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