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Strobe lighting and the scent of musty old books rises from within the fog...
Eisenalex : (16 August 2018 - 02:07 PM) 8 and 10 were my favourites. 10 mostly because I love Choushirous storyline so much.
Chou : (16 August 2018 - 02:09 PM) As much as I dislike the flashlight, I'm kinda anxious to play his chapter. I wanna know how his story ends up. As long as the kid's school stuff doesn't take too long, hoping to knock out chapter 9 tonight!
Chou : (16 August 2018 - 02:09 PM) My mind is still stuck on the end of chapter 8 though... Misakiiiiii T_T
Eisenalex : (16 August 2018 - 02:11 PM) I know what you mean. What I disliked the most about the flashlight was that it took too long to regenerate. It happened way too often that I had to stop in the middle of the fight and run in circles until I could fight again, lol.
midwinter : (16 August 2018 - 02:16 PM) I think Chapter 9 is my favourite
midwinter : (16 August 2018 - 02:17 PM) Not to be spoilery, but it has some really cool locations
Chou : (16 August 2018 - 02:22 PM) argh that happened in the backyard part when all those ghosts regenerate! I couldn't keep up
Chou : (16 August 2018 - 02:22 PM) and !!!!! new locations?!
midwinter : (16 August 2018 - 02:22 PM) yes! be free, my child, you are no longer stuck in the hospitals
Chou : (16 August 2018 - 02:24 PM) Omggg... Do the kids really need to go get their school schedule tonight and meet their teachers....?  :que:
midwinter : (16 August 2018 - 02:24 PM) definitely not, education isn't that important
midwinter : (16 August 2018 - 02:25 PM) < dispenser of wisdom and good advice
Chou : (16 August 2018 - 02:28 PM) "It'll be a real adventure on the first day, guys! Discovering the unknown!"
Eisenalex : (16 August 2018 - 02:32 PM) Are they supposed to meet their teachers before they start going to school?
Chou : (16 August 2018 - 02:48 PM) Yeah. Their school is different and they don't get their class schedule until tonight. GRowing up I got mine in the mail so I could call my friends and see what classes we had together.
Chou : (16 August 2018 - 02:48 PM) So tonight we go, they get their schedule and their locker #'s, and get to go and see where their classes are. Which is nice since there's only like 3 min breaks to get from one classroom to the next
GregZerO : (16 August 2018 - 04:56 PM) I need to replay FF4 and visit all those beautiful unsetting cozzy rooms again.
GregZerO : (16 August 2018 - 05:07 PM) Listening to the soundtrack again I remembered this 8 bit version of Tsukimori song a friend from school made this for me and uploaded it on youtube. https://www.youtube....h?v=k0ZlvwD2Sws
GregZerO : (16 August 2018 - 05:08 PM) not sure if i ve shared it before  :thinking:
midwinter : (16 August 2018 - 05:12 PM) i don't think you have! that's awesome <3

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Inside the manor/diary

Spirit Camera Gameplay Locations Opinion

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#1 OFFLINE   MacabrelleEnvy



  • Spirited Aways
  • 418 posts
  • LocationKurosawa Antiques and Cafe

Posted 18 March 2014 - 02:55 PM

Who else wanted to see more of the manor in this game? I feel that if there were chapters devoted to exploring the manor in between being "outside" of the diary it would've been a much better game. They still could've used the gyroscope (or had an option to turn it on for playing in a room or off if playing in a stationary spot) but just allowed us to move through a virtual world instead of being stuck in our own. I liked the idea of bringing the fatal frame world to us, but I love the fatal frame world for what it is and I still want to see more of it. Just think how scary it would've been if we actually had to run and hide from the angry villagers in the house instead of just seeing a cutscene?

What else do you guys think would've improved this game?

Edited by midwinter, 23 June 2014 - 04:08 PM.
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#2 OFFLINE   midwinter


    Tsukimori Shrine Admin

  • Gentleman Scholar
  • 1,168 posts
  • LocationKurosawa Antiques

Posted 18 March 2014 - 10:02 PM

I love the manor a lot, and I've played Spirit House mode more than is probably healthy, just to get to see more of the inside of it. I may have attempted to draw a map. And while such attempts would be confidential, I can say that if they were made, they were unsuccessful. :ph34r:


I think I've mentioned this elsewhere, but I think the ghosts would have looked much better in a like environment. Compared with my real-life surroundings, it's glaringly obvious they're just animated, and you get things like Maya floating two inches above the coffee table, and the rest hovering somewhere in the distance when the wall is a foot away. It's meant to feel real, but it only draws attention to how not real it is.


Getting to explore at leisure was one of the things I really missed in Spirit Camera, to be honest. Even when you're in the manor you're either stuck in place or moving along steadily, with no chance to look around. I don't enjoy games where I feel like it's just a movie where my main job is pressing 'A' and beating a few battles and puzzles, and in Spirit Camera it's worse because there's literally no way to go off-track or make anything play out differently. Any sense of immersion or interactivity is completely superficial, because you can't even get lost, or miss a note, or ask Maya the wrong questions.


And just as a personal thing, I think being able to poke around someone's living space provides a context for an emotional attachment. Otherwise they're just cute scared girls being cute and scared, or cute stoical boys being... well, you get it. I loved getting to see Rei and Miku's house in FF3, and I like looking around the ghosts' houses in the rest, but in Spirit Camera you barely get that for any characters. You didn't get any of the cool little character details you could get by looking at things in the other games, and it made the plot feel even flimsier than it already was.


So uh, I think it's pretty obvious I have Feelings about this. I don't ask for stunningly well-developed characters or coherent plots or stellar gameplay, but let me look around the damn house. :icon_tengai:

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