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AnimalLover4... : (29 August 2017 - 09:39 PM) How about you?
Kouta Koikawa : (05 September 2017 - 01:26 PM) I remember how this forum used to be active. That was many years ago. We need a new game to make the forum active again.
yamibito : (08 September 2017 - 11:29 AM) How about Fatal Frame Card Game?
yamibito : (08 September 2017 - 11:35 AM) Couldn't find anything about it here
yamibito : (08 September 2017 - 11:36 AM) But it exist, quite long
yamibito : (08 September 2017 - 11:36 AM) http://www.fourhman.com/fatalframe/
Eisenalex : (08 September 2017 - 09:05 PM) That card game looks so cool!
Rezz : (08 September 2017 - 09:46 PM) I c u, 2017 exchange
Eisenalex : (08 September 2017 - 10:11 PM) when do the exchanges usually start?
midwinter : (09 September 2017 - 02:28 PM) It varies, but usually around November
midwinter : (09 September 2017 - 02:28 PM) Last year started very late because I wasn't planning to run it but then changed my mind
midwinter : (09 September 2017 - 02:36 PM) Maybe will be earlier this year :3c
midwinter : (09 September 2017 - 02:52 PM) (To be clear, I didn't set up the forum this time, I'm assuming Hex did. So thank you, Hex!)
Eisenalex : (11 September 2017 - 10:39 PM) There's a Nintendo Direct coming.
Eisenalex : (11 September 2017 - 10:39 PM) I'm not holding my breath for it but a teaser for a new FF would be nice.
midwinter : (12 September 2017 - 08:39 PM) It would
midwinter : (12 September 2017 - 08:39 PM) It's happening pretty late at night here, so I doubt I'll stay up and watch it, but I'd be happy to wake up to news
Eisenalex : (13 September 2017 - 08:54 AM) Same for me. At least KT once stated that they have a little something in the works for the Switch and I doubt it'll only be FE: Warriors.
Eisenalex : (13 September 2017 - 10:57 PM) Now that was kinda disappointing. Didn't expect Doom and Wolfenstein. As expected, no FF news, unfortunately. I'm surprised that we didn't get a Smash 4 port announced or any news on Travis Strikes Back.
GreekShadow : (24 September 2017 - 01:19 PM) Did I loose something?Or TGS was too poor this year?Almost nothing new was announced for anything?

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Blooming and Dark Returns

Fatal Frame IV Deep Crimson Butterfly Ghosts Opinion Fandom

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#1 OFFLINE   Hex

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Posted 05 March 2014 - 05:18 PM

I was wondering what the general thoughts on this feature were.  Do you think it's an interesting addition to battles that keeps us on our toes and provides a bit of challenge, or is it something that just drags out encounters and wastes time?   Do you prefer the story-tied Blooming or the new attacks with Dark Returns?  And lastly, would you be happy to see this return in a later game?

 

Personally, I'm not a big fan of either.  I'd prefer if every ghost was varied enough without putting them in the same mode just for different attacks.  They can have weird behaviours without any purple mist or blurred face indicators, which would probably make the moves a bit scarier and unpredictable.  If it makes it's way into a sequel, I'd hope they'd make it part of the story.



#2 OFFLINE   MacabrelleEnvy

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Posted 05 March 2014 - 07:27 PM

I agree. They feel like too much of a fame mechanic and less like part of the story or something that might actually happen when encountering a ghost. Making the ghost suddenly faster or more crazed in their movement would work so much better.

#3 OFFLINE   AnimalLover47999

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Posted 05 March 2014 - 08:24 PM

I like both for different reasons.  I like Blooming because it ties into the story but I don't think they explained what it is as well as they could.  It's a good story element but it feels like they didn't know what it was either.  However I dislike it because it doesn't do anything other than give the ghosts more attack power.  And because it's so easy to fight the ghosts in 4 and beat them with type 7 film because the game has no challenge to offer other than the Kanade fight they never have a chance to attack with their new power so it feels like a huge waste.  Also Blooming rarely happens.  I can go an entire playthrough of 4 without having a ghost bloom and I have no idea what causes them to do so therefore it feels pointless.  I do like the effect on their faces though.

 

Dark Returns while not being tied into the story because they had no interest to make more story other than the twins which while great additions is upsetting I feel work better than Blooming because they not only make the ghosts more powerful but they gain new attacks along with the new attacks they already were granted when in their normal forms.  They also get more health which can make the fights more tense.  I can see where people are coming from when they say that it makes things drawn out and it definitely does in the case of Mr. Kiryu how you managed to make that fight more boring is a feat only they could accomplish and Ryokan, but I think for the other ghosts it works really well and is a great gameplay addition that does manage to scare me sometimes especially with Broken Neck Woman and Sunken Woman.

 

I'd like for it to return in future games so long as it builds upon how it is in Deep Crimson Butterfly just as Deep Crimson Butterfly built on how it was in 4.  However I would prefer it to be tied into the story again like in 4 but this time fully fleshed out.







Also tagged with one or more of these keywords: Fatal Frame IV, Deep Crimson Butterfly, Ghosts, Opinion, Fandom

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